Sci Fi Room

Hey all. This is a project that I am currently working on. I've been inspired by multiple members to finally get something up on PC. I would love to hear what you think about it, and any thoughts on where it can go.

The primary methods of creation are to make a low poly model, then from there get crazy with detail using a turbo smooth method in Max. Then after all that I will be unwrapping all the low polys and bake in the turbo smooth goodness. After that I'll use something like the Nvidia filter or xNormal to create the finer detail. I was told not to make a wall of text, so I'm stopping. Enjoy.

Concept art credit to FENG ZU, not mine!

Low Poly stuff

Hi Poly stuff


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