Hey everyone, just thought I'd post my latest low poly adventure.
This is pretty much the first time I've attempted doing something this low poly.
I'm still trying to get it down to around 500 tris but it's getting pretty tough (at the moment this clocks in at around 580~) Any help/crits are very welcome!
I'm not sure if I should have made a new thread for this or added it to the low poly sticky thread, but I figured because it's unfinished I'd better not. If this would be better suited in the low poly thread, would an admin mind moving it?
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This shows what i mean rather well: http://www.cineenlinea.net/videojuegos/wallvg/okami5.jpg
ears can just intersect without needing that supporting geo. Same for the tail.
Looking good anyways .
@Muzz - Thanks for the advice! I'll try to cut down in those areas
Looks pretty sweet so far, waiting to see what u do with the textures!
@TheSplash - Yea man, I can see what you mean. The muzzle especially has been a giant pain. The head as a whole actually, I've been trying to envision where I'm going to paint the eyes without her looking googly-eyed, its a problem. As far as the length and shape, I was originally intending to give her an open mouth. Hopefully once I trim the rest of her down a little I can go back to that.
@butt_sahib - I'm looking forward to the texturing aswell! I'm kinda inexperienced as far as texturing goes, only having done it a few times while at Uni. Hopefully though I want to recreate the feel from the games but with a really nice hand painted feel. Thats the plan anyway.