Hi all,
I'm a Game Art student. I don't have a demo reel yet but I do have a website showing my art work. It would be great to get feedbacks on what type of arts I should drop or keep or make more to better my display. I'm an aspired modeler specialized but not limited to characters. I can also handle intermediate rigging and cycle animation.
Here it is:
www.celescreation.com
Replies
2nd i like your saloon girl, but everything else seems well not to that level... so for now i would cut your examples in 1/2 and update it as soon as possible with new stuff.
the animations are cool, but your drawings again dont seem to fit the quality of the saloon girl.
so perhapos get rid of 2d (unless your looking for a concept art job) put the saloon girl concept next to the 3d model and have 1 main gallery page showing just your very best
as mentioned already, cut the content that is weighing your better pieces down. It's cool to know you've done more, but if it's not your best you probably shouldn't show it on your portfolio site.
Get rid of the links page, you don't want to direct employers off your site.
I'd remove the photoshopped image of yourself, it looks really amateurish. Just put a regular photo if you really want one.
I will work on the pages and put my 3D work as the index page. Yeah, the Saloon Girl is actually one of my later projects, along with the Dragon and the Fire Demon. I might keep the Beast for now as well. As for hard surface... I might keep a couple until I've come up with better ones. I wouldn't want people to think that all I do is characters. 2D page shall be gone, as well as the photoshop photo. Font style is a easy fix. As for the links, I think now I will only link people if their name appears in my work.