Threewave Software is seeking a technical artist to provide strong artistic content to our newest exciting PC/Console titles. Threewave Software believes in supporting team effort and is looking for team players who are bright, highly motivated, and passionate about game production.
Responsibilities
Act as a bridge between the Artists and Programmers working on the game
Communicate with Lead Artist, Art Director and Lead Programmer regarding the visual and technical aspects of the game
Take ownership of the technical aspects of production (animations, characters, terrain, UI, etc.)
Mentor team members in making creative and technical decisions to maintain consistent style
Proactive in problem solving with other team members
Think creatively and resolve technical challenges and limitations
Motivate others and maintains a positive professional attitude
Design, model, and texture 3D environments for next-gen games when required
Required
Thorough knowledge of and efficient in using 3D modeling and animation packages, including but not limited to 3D Studio Max or Maya
Extensive Knowledge of Unreal 3 Engine
Ability to excel and adapt to new technologies and game engines as well as custom software
Mentorship abilities
Exceptional ability to design and produce game art assets
Excellent time management skills
Excellent communication skills, both verbal and written
Background in concept/graphic/and or architecture design
Ability to multi task under pressure
Committed employee who is self-sufficient in his / her artistic and technical area of expertise
At least 3 years previous experience in art related position in the game industry
Keen interest in playing games and the future of the gaming industry
Preference
Experience in cross-platform development
Area of Focus: Technical oriented position with broad understanding of game functionality
Previous game characters, weapons and animation asset creation and management
Able to manage and evaluate product performance in many aspects
FPS and/or third person game types
Knowledge of traditional media
Experience with modular construction
Portfolios or Demos
Documentation:
Cover letter stating your availability
Current Resume stating the list of credits, titles and platforms
Due to time constraints, individuals who are Legally Entitled to Work in Canada are preferred, however foreign applicants with excellent qualifications will be considered.
Portfolio:
Were looking for someone who has a comprehensive portfolio with examples of:
Previous technical related assignments
Documented tutorials and technical ideation
Props, vehicles, animations, etc
Texture and shader work
Wire frame & post-processed images
Identify areas you specialize in or have experience with:
Environment
Front-end
Model and Texture
Character animator
Shader
Game FX
Others (Please specify)
Submission Instructions
If you meet the noted requirements and want to be part of a successful team offering a bright future then we want to hear from you!
Please apply to the attention of Ashley Perfonic, Human Resources via
jobs@threewavesoftware.com.
Please reference the position you are applying for in the subject line of your e-mail. Special thanks to all applicants for their interest.
www.threewavesoftware.com