So going through and revamping my folio and rendering everything so it looks the same. Did some zbrush stuff and need to get some nice renders of it.
I know I can render right inside of zbrush but would like to do it inside of 3dsmax.
I really liked how Kevin Johnstone did his and would like to have that same quality of render. Were they done in max or zbrush?
How do you guys do them?
Replies
Easiest way in max would be to setup a MR daylight system, do your test renders with a low subD level and then bring in the HP for the final render. On a 8+gb system you can bring in a surprisingly high poly count.
Or you could turn the viewport to Bounding Box mode and import straight away, then render.
If you're asking about render setups, X-Convict (Artem Volchik) had a nice tutorial for easy, good-looking renders - google it!
I will have to try the hidden layer thing or go with decimation master or just lower the sub div level.
Thanks for the tips. Keep em coming.