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Ghost V6

Hey fellas, I hope this sixth re-design is better than the last, no more sculpting, just modeling -plain and simple inside blender. I've watched a heap of tutorials and for this model I used MakeHuman to create a mannequin of the desired muscular build of the model before hard surface modeling over it. If you guys have any crits of comments or references that may be useful, I'd be happy to see them.

ghostv6front.png
ghostv6back.png
picture-11.png

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