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My first post to PC - Looking for honest feed back about my 3D stuff

Hello Poly Count!!!

So this is my first time posting anything on this web site.

Background - I have always loved games so a few years ago I made an attempt at art school. After graduating I found out that the rest of the world was really really REALLY good at the 3D thing I was learning for the first time. So I did what a lot of folks do and did the QA thing at Activision for about a year. Worked around the office in a few different departments and ended up back where I started - No closer to a 3D job what so ever - So I spent the last few months updating the formula and working on some new 3D business.

I really enjoy Environment Art so my focus for the next few years will be on establihing a core set of skills (3D Studio Max 9.0 + Photoshop CS3 + Mudbox or ZBrush + Unreal 3 = Career).

That is my theory anyways - I am here to have you guys tare my work apart and give me the blue prints on how I can put it back together - Bigger, Faster, Stronger.



Ok - Here are a few shot I am particularly fond of

Environments

3DStudio Max 9.0 - Photoshop CS3 - Rendered with V Ray

000.jpg
3DStudio Max 9.0 - Photoshop CS3 - Rendered with V Ray

0011_vray07.jpg

Wire frame

WireFrame.jpg


Maya 8.5

SantaCruz_Final.jpg

Wire Frame

env02a.jpg







Models

3DStudio Max 9.0 - Rendered with V Ray

2228.jpg


3DStudio Max 9.0 - Rendered with V Ray

SAX1.jpg
3DStudio Max 9.0 - Photoshop CS3 - Rendered with V Ray

fyd01.jpg
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