I remember a while back someone posting a paper talking about the use of three photos from different angles being used to produce a normal map. It was created for archeologists as a replacement to the expensive depth cameras they would otherwise need to get detailed height map info. Anyone remember this?
Replies
http://www.zarria.net/nrmphoto/nrmphoto.html
http://www.newscientist.com/article/dn14612?DCMP=youtube
[ame]http://www.youtube.com/watch?v=rlJ52p9Fm3c[/ame]
Cool technique, but they're essentially generating a heightmap, no? Wouldn't normal map data still provide a more accurate version of the surface?
What interests me is using two differently lit photographs of the same motif. Would be nice to try it out for yourself.
So I was also wondering about this as in the TF2 tech papers they refer to the diffuse as the albedo map and I had never heard of that before.