I'm going to make a destroyed metal wall, I dont have a lot of reference of torn metal but I can picture it, heres some reference i have of old metal
its not torn where I would bend the pieces to make it seem as though something rip through the metal, not have that ref yet, started making the basic mesh as well
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None of the metal that you have pictured, the inside of a car I believe, would be used in making a wall since it's so thin. A metal that is quite thin is more prone to being completely covered in rust, but a larger/thicker piece would only have certain parts rusted over that were subjected to the elements/open to the elements.
heres my mesh so far
http://images.google.com/images?hl=en&q=shell+damage&gbv=2&aq=f&oq=&aqi=
so after i make this torn up wall I'm going to make seem as though it has aged, and some vegetation has grown on it
L3X, thanks for the Idea I'l add it
nice ref ceebee
I added a bit more detail to it.
heres some photoshoping of my model, before i make textures for it to get an idea of what it will look like I'm going to make it an alpha for the leafs on the moss thing growing on it so it can pop.