Hey guys, just thought I'd post my latest project here. I've always been a bit of a lurker
First off all the shaders in this project were made with
Shader FX so I just want to thank Lumonix for making this software free for individuals like me. It's a fantastic piece of software, and I would have never been able to create this project with out it. It's extremely powerful for someone like myself who doesn't code, but is somewhat technical. So big props to them.
Now for some screen grabs from the max view port:
You can check out a video, some bigger screen grabs and some shader layouts here:
http://testroete.com/index.php?location=boiler
Any suggestions are welcome
and lastly! I'm looking for work, I live in Vancouver, but relocating isn't a problem
Replies
how are you doing that realtime walk through in 3dsmax?
I used FRAPs. It's aimed more toward gamers, but it works fine for capturing the 3dsmax frame buffer.
Yeah its actually really awesome. There is a big of a learning curve and it can take a while to figure out how to do something, but once you get it, its really rewarding.
wow those are great suggestions, i think ill save that list for the next go around I wish I had posted it here before I called it "finished".
1. Hard texture transitions between the wall/ground are standard among game environments... but one of the more offputting things I see. Some sort of trim to celebrate the edge at the floor... or something to soften the transition?
2. Same for where door meets wall and window meets wall. Just kinda stops/goes. Put a clearly visible frame around it of some kind?
3. everything seems too bumpy. Surfaces could use more contrast between the rough/smooth surfaces.
4. The crack in the wall/brick is like a bulls-eye. I can't stop looking at it.. and it's very clearly repeated.
5. The bottom right hand corner of the last image... the floor texture... it confuses me. I don't know what it is supposed to be... is it broken floor? why is the floor so broken up? especially on the bits where large trucks and things can't really get to?
Other than that, I dig it.
Cheers
Had a look at your site, amazing photograhpy. The "This is Japan" video is spectacular. Slightly jealous now...
whats with making the teapot?
inspired me to dig up shaderFX again!
Aside from that i think your scene could use one more prop. Not sure what it is, but just something that wasn't a pipe, or a barrel, you know what I mean? Something that makes it unique and memorable.