So i think of getting a new graphicscard and ATI gives some nice punch for a good money. But i "fondly" remeber how darn bad Maya worked on my Radeon 9800 Pro back then..., like graphical errors in the painttools or the super slow viewport. So question in short is ATI fine with Maya now or should i better save my money for something from nVidia ? How is it overall performing for people here ?
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go nvidia man... so much better in maya.
It might be a different story now, and if you're brave enough to go down that road I'd like to hear how it turns out.
Also, we have had a lot of viewport glitching/flickering issues with the NVidia GeForce range. That said, I'm using an 8800 here with Maya 2008 and it's fine.
Basically unless you go for the highest of high-end cards, you're running a risk.
Something like this:
http://www.newegg.com/Product/Product.aspx?Item=N82E16814150387
Is going to run every game you have flawlessly, crysis included.
For games it's great. But if you plan on doing games + 3D...for god sakes go Nvidia.
Kind of sucks because I spent $170 on this card and can't really afford to change it.
In general it's most likely driver issues, but as I say, I know several people who use ATI cards with Maya and have no problems at all, and I know many people who use Maya with NVidia cards who suffer from large amounts of graphical glitches (viewport redraw problems, UV editor disappearing, viewports randomly redrawing in the wrong place - I've seen the Perspective view get drawn in the timeline before!).
I would be very wary of any non-Autodesk approved graphics card in Maya, which is a big shame.
The full compatibility charts from Autodesk can be found here:
http://download.autodesk.com/us/qualcharts/2009/maya2009_qualifiedgraphics_win.pdf
If the graphics card you own is not on that chart, then be prepared to potentially suffer issues with Maya's viewports, sucky ass things that they are
That's no guarantee that if I update my drivers, something will be messed up.
Also if you don't use a "certified" card, then you can't go to Autodesk and complain, because they can just say "well, your card wasn't on the list, so you shouldn't expect it to work perfectly!".
Obviously getting a high-end workstation card isn't practical for game artists since usually their in-game performance is not great even if their 3d app performance is better. Autodesk should really just try to make a more stable viewport, and NVidia/ATI need to test their gaming card range on Maya / Max.
But that's not going to happen, haha!
I've never had problems with my ATI card in Maya though :P
nVidia all the way!
BTW anyone ever having any problem with an nVidia card, use this:
MAYA_GEFORCE_SKIP_OVERLAY=1
put it in your Maya.env file. That will clear up any problems with non-quadro cards (which are a total fucking ripoff)