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making planes face camera in 3dsmax

I'm starting to model plantlife in some environments I've created and instead of placing sheets through eachother for creating the canopy of the trees I think I want to model sheets that always turn to face the camera (as to never reveal themselves as flat sheets).

I know it's possible but the problem is I'm not sure how to go about this in 3dsmax.

Any advice would be much appreciated.

DoomiVox

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