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What UV Unwrapping software do you use?

I'm interested to find out what different software the community is using for unwrapping there game models. I've only ever used UVlayout, but that's really only because it's the only one I know how to use, but I know there are a lot of alternatives out there such as Unfold3d, DeepUV, Roadkill, etc...

Which software do you use, and if you have used others, what makes yours the program of choice for yourself?

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