Hey guys,
Quick question that will probably be an easy answer for someone. I'm looking to combine a few separate pieces of geometry so they all share the same uvw map but without destroying the already made uvw's. In maya there's a "combine" option witch I would use.. just recently made the switch to 3dsm.
I tried the "Attach" option but it destroys the already made uvs.
Any help is much appreciated :]
Replies
If I missed the point, let me know.
My problem ended up being that I wasn't collapsing the UVW modifier before attaching.
B