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First iPhone game - Curse of the Lost Tomb!

polycounter lvl 18
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Pseudo polycounter lvl 18
My first iphone game got approved for sale this morning and it's up on the app store now for $1.99!

iTunes Link

It's a marble racing game (which are nearly popular enough to be their own genre on the iPhone :( ), but I wanted something relatively simple to do for our first project, with the goal to make it look better than the other marble games already out there.

I ended up doing the 3d with a little crossover into the scripting in Unity. At the end of the project the programmer left the company so I ended up programming the menus and UI, and some small features like re-spawning and tutorials and things (and fixing all his bugs, damn programmers!).

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