When I'm editing UVs in Maya, the UV Editor window doesn't update correctly when moving/scaling/rotating uvs... is anyone else encountering this? and if so? is there a known fix for it?
Are you using dual monitors? I seem to recall having to use DualView instead of Horizontal Span. My memory is a bit foggy but the problem and solution are certainly familiar.
I changed my driver to a previous one for my quadro 3500
169.96_quadro_winxp2k_english_whql.exe
This fixed the problem i was having. But could have caused others... I'll keep you posted. But in the mean time, i can UV my stuff now without wanting to cry.
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I do not have a solution for it yet, but any light on the subject would be much obliged.
I changed my driver to a previous one for my quadro 3500
169.96_quadro_winxp2k_english_whql.exe
This fixed the problem i was having. But could have caused others... I'll keep you posted. But in the mean time, i can UV my stuff now without wanting to cry.