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3dMax 2009 not showing directX shaders

Vitor
polycounter lvl 20
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Vitor polycounter lvl 20
Hello, due to a new client I had do move to Max 2009. I need to show directX shaders on the viewport for a few grabs but it isn't working as I was used on Max2008. I mean, i usually just put the maps on a standard Max material and turn on the hardware rendering and voil

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