Home Technical Talk

Ambient occlusion for entire scene

polycounter lvl 11
Offline / Send Message
A_GAME polycounter lvl 11
I want to show the ambient occlusion pass for a breakdown of my scenes in my demo reel. I was wondering what is the work flow for doing ambient occlusion for an entire 3d scene.
I have done it on single objects, but when ever I try to attach my shader to the scene and push render, it all comes out black. I am doing my work in Maya. Anyone have any ideas?

Replies

Sign In or Register to comment.