Home Technical Talk

Normal problem in Unread ed 3

First let me say I am no expert in unread ed, actually at this point I hate it actually but I have to use it so I am stuck

Anyway I am having a normal problem that when I fix it it causes another problem

I import this model made in Maya to the level

normalissues.jpg

I noticed this normal problem so I removed it, went into Maya, selected this part of the object (the thing is in peaces so I can make small modifications like this) and reversed the normals. When I re imported it into the editor it looked like everything was fixed in the view port but after building I play tested the level and the mesh was gone, their was nothing their but the shadows

I compared the two and other than the normal change of the tubes the original and the new one have the exact same settings so I cant figure out why it decided to do this

Things like this is why I hate unreal ed,

Thanks for any help you may be able to give

Replies

Sign In or Register to comment.