So basically I'm making a barricade for crysis and I want to try painting on the UVs using mudbox, I've made the lowpoly model, aswell as a normal map from a high poly sculpt, then I've uved the lowpoly etc. I've exported the lowpoly model into an .obj file and then imported it into mudbox, my question is how come the UV maps, although applied in max, do not appear in mudbox and I'm not able to paint on the model. If anyone knows whats up or what I'm doing wrong then I would be very grateful, and please don't tell me to go back to photoshop
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