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Next time I'm sculpting!

Lamoot
polycounter lvl 7
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Lamoot polycounter lvl 7
But next time I'll also have a tablet at my disposal, so it should be easier. Anyway, this is my first finished normal mapped project, I'm rather happy with the result except for that lowpoly handle at the back of the shield that would really need to be modeled. The material is also perhaps too clean, but hopefully the specularity will blind you and you won't notice the problem.

Made with Blender and GIMP.
866 triangles
1024x512 Textures (diffuse, normal, specular)
1024x1024 normal map texture tiled over the whole thing for micro details / dents.

frontfinal.png



both.png
lowpoly.png

More views:
http://img132.imageshack.us/img132/6403/backfinal.png
http://img41.imageshack.us/img41/7396/highpoly.png
http://img31.imageshack.us/img31/7792/highpolywire1.png
http://img41.imageshack.us/img41/6571/highpolywire2.png

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