so i was trying to pose a character's arms with transpose master, but the second i mask an area holding down CTRL, zbrush just crashes everytime.
i tried this with the default zbrush soldier model and it works fine, so im assuming something is wrong with the basemesh but i dont know what.
i exported it back to maya to check it out, theres no overlapping polygons or anything like that so im not really sure what the problem is.
anybody have this problem before?
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Or you'll end up with a file that can no longer be opened by Zbrush and then your ultimately screwed and have to do everything again. Just a heads up.