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Im in the film business !

polycounter lvl 18
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rolfness polycounter lvl 18
http://www.variety.com/article/VR1118004680.html?categoryid=13&cs=1

Im stoked been really interesting so far but very tiring..

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  • Andreas
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    Andreas polycounter lvl 11
    James Franco does 3D game art??
  • Fliff
    So what have you been doing, besides coke ? or are you that actor face thing ?
  • rolfness
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    rolfness polycounter lvl 18
    my company is one of the financiers
  • Fliff
    cool, good luck. Make sure they don't piss it away
  • rolfness
  • rolfness
  • MoP
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    MoP polycounter lvl 18
    Executive Producer, eh? You're at Bruckheimer level!
  • Marine
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    Marine polycounter lvl 19
    fucking great news, rolf, good luck and i promise to download it when it hits pirate bay
  • seforin
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    seforin polycounter lvl 17
    DKK wrote: »
    You're going to be rich, You can found the fabled Polcount game studio.

    heh you mean blizzard? :p
  • Andreas
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    Andreas polycounter lvl 11
    An indie looking gangster film hmmm....
  • oXYnary
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    oXYnary polycounter lvl 18
    Before your soul is sucked away leaving a hollow hust of a man whom is only fit to produce Hollywood hubris.

    With your stacks and stacks of money that never seem enough, start a game company. ;)

    (Congrats btw)
  • Moosey_G
    Can the game company be in Seattle?
  • Joshua Stubbles
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    Joshua Stubbles polycounter lvl 19
    Congrats and good luck :)
  • rolfness
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    rolfness polycounter lvl 18
    cheers guys its been bloody interesting year or so to say the least. Its not a glamorous business at all. the amount of legal involved is mind bending and the amount of crap that goes on behind the scenes is ridiculous. definitely not a business for the faint hearted. Its also amazing how many people are out to shaft you...

    mop - hahah no where near as much money as him but better taste in movies !!!

    DKK , Oxynary- film is actually incredibly risky and the big box office money spinners kind of give a false sense what the industry is like, theres a ton of films that just about break even or lose money. You know its one of my things to do before I die.. have a dev studio making games that I want to play. PC studio haa that would be awesome

    Mar LOL, I used to DL films all the time I stopped a few years back and I look at it now having done a project and I see how much damage it does to the industry. especially the smaller guys and its almost identical in the games industry..


    Moosey -Seattle ? wtf ?no way.. Rio de Janeiro.. you cant tell me Seattle has hotter chicks... the weathers better.. barbecues are better .. first project would be also based on favela gangs fighting the cops in FPS!

    vassago - cheers
  • Nysuatro
    Tha is an impressive trailer. I am curiuos to see the full movie.
  • rolfness
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    rolfness polycounter lvl 18
    shadows_and_lies.jpg
    [ame]http://www.amazon.com/Shadows-Lies-James-Franco/dp/B004FQX59S[/ame]

    So at long last its on release, total nightmare but a worthwhile experience, the amount of shenanigans involved is mind numbing.. I also managed to call the director names in an email and accidentally copy him on it was a bit amusing looool.

    from the actual point of view of the product itself, the journey from script to final release had loads of disappointments, financial restraints to what could and couldnt be shot to wrangling over the edited versions then finally the distributors having their say...

    then one of the distributors started advertising the film across the net without even completing the distribution agreement or legal artwork clearance..

    not so long ago i was told that our film was on the net being pirated and that was kinda sucky.. what was interesting was that it happened before release.. so it was an inside job with one of the distributors.. which made it even more annoying..
  • Andreas
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    Andreas polycounter lvl 11
    rolfness wrote: »
    not so long ago i was told that our film was on the net being pirated and that was kinda sucky.. what was interesting was that it happened before release.. so it was an inside job with one of the distributors.. which made it even more annoying..

    Got a torrent? :)

    Fair play in achieving it though, more than most do in a lifetime. Would you do it again?
  • rolfness
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    rolfness polycounter lvl 18
    haha dont be so lazy use google!!!!

    i have a few scripts under consideration now, cant say im overly enthusiastic about any of them, there is one but the budget requirements are rather large. have also been looking into different finance models which has been interesting but need alot of work in order to get off the ground

    been meeting people in all sorts of media industries since i did this and have also considered pilots for television, cheaper but also risky if the wrong names are attached to the project.
  • Andreas
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    Andreas polycounter lvl 11
    You should get into the porn biz.
  • rolfness
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    rolfness polycounter lvl 18
    yanno if the revenues in that industry werent so bad i probably would.
  • r_fletch_r
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    r_fletch_r polycounter lvl 9
    Congrats on the film/credit. Its really nice seeing your name in lights :)
    rolfness wrote: »
    yanno if the revenues in that industry werent so bad i probably would.

    I often wonder how they make any money. its not like there's a shortage of free porn.
  • ENODMI
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    ENODMI polycounter lvl 14
  • rolfness
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    rolfness polycounter lvl 18
    r_fletch_r wrote: »
    Congrats on the film/credit. Its really nice seeing your name in lights :)



    I often wonder how they make any money. its not like there's a shortage of free porn.

    would have been cool to see it on the big screen, but the only theatrical screening it got was at the tribeca film festival which i couldnt attend due to time constraints. which was a pity.

    the porn industry went massive with the internet but that growth wasnt reflected in a growth in sales, the production cost is also relatively low which spawned a deluge of material leading to distributors cutting down what they paid for it and how they paid for it. i think the distribution side of that business still makes money these days with advertising merchandising and big name productions. starting out in this industry would be a nightmare.
  • greevar
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    greevar polycounter lvl 6
    rolfness wrote: »
    I used to DL films all the time I stopped a few years back and I look at it now having done a project and I see how much damage it does to the industry. especially the smaller guys and its almost identical in the games industry..

    I disagree. It's the publishers reaction to infringement that hurts the industry. They equate infringing copies to lost money and, therefore, risk. The more infringement there is, the more risk and perceived lost money, which they see as a smaller return on investment so they stop funding projects that get shared a lot. It appears to me the publishers are hurting the industry. It is their incentive to extract a profit from every copy in circulation. It's the artist's incentive to get as many people to experience his/her work so that they can earn the recognition and respect that will lead to more work. The publisher's goal is to limit access to increase profit. It's the artist's goal to increase access to increase publicity. An obscure artist is a starving artist. The two goals are in conflict, but the artist must bow down to the publisher because they have the money to fund the artist's projects.

    Congrats on the movie. I hope it earns you many accolades and even more jobs in the future.
  • rolfness
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    rolfness polycounter lvl 18
    greevar wrote: »
    I disagree. It's the publishers reaction to infringement that hurts the industry. They equate infringing copies to lost money and, therefore, risk. The more infringement there is, the more risk and perceived lost money, which they see as a smaller return on investment so they stop funding projects that get shared a lot. It appears to me the publishers are hurting the industry. It is their incentive to extract a profit from every copy in circulation. It's the artist's incentive to get as many people to experience his/her work so that they can earn the recognition and respect that will lead to more work. The publisher's goal is to limit access to increase profit. It's the artist's goal to increase access to increase publicity. An obscure artist is a starving artist. The two goals are in conflict, but the artist must bow down to the publisher because they have the money to fund the artist's projects.

    Congrats on the movie. I hope it earns you many accolades and even more jobs in the future.

    Actually I completely disagree, and I make my point based on the project that I was involved in and nothing else. Our project was a low budget one and theres two types of payment, first theres those paid to do a job, the amount paid was a fixed amount and thats all. secondly (actors) were paid according to union minimums with the rest tied up to royalties.

    so therefore it is also in the "artist's" interest for the film to sell well..

    Our project was independently financed.. nothing to do with publishers either..
  • EarthQuake
    Here is greevar yet again, showing his ignorance.

    Man seriously, you clearly have absolutely no clue what goes into this sort of production, Rolf clearly DOES, but yet you're trying to lecture him? How long are you going to keep this shtick up?

    Artists never have any interest in a project selling? You couldn't be further from the truth. This ridiculous "starving artist" mindset you seem to apply to anyone in the creative industries is absurd, this is a fairytale that exists only in your mind and in movies. But hey, if you actually worked in the games or film industry you might know that.

    In addition to all of that, you've essentially just come in here to shit on the guy's work by ranting on about some personal vendetta you have, you've been warned about this previously.

    Rolf: Congrats on getting the thing released, it sounds like a major accomplishment!
  • metalliandy
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    metalliandy interpolator
    @greevar,

    Its simple really. A product needs to sell in order for there to be funding for the next product. Poor sales=less jobs=less products=less jobs etc..
    Its not just the film or game industry that have this...its the basis of capitalism.

    @Rolfness,
    Awesome news mate :D Congrats!
  • System
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    System admin
    Congratulations rolfness, so now your famoose aye? You lucky bastard!!
  • Justin Meisse
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    Justin Meisse polycounter lvl 19
    congrats Rolf - I'll have to check it out.

    Lets be gentlemen and refrain from derailing his thread - If it's too hard to keep inside, blog about it or write a letter to your congressman.
  • rolfness
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    rolfness polycounter lvl 18
    muchos gracias for all the support ^_^

    nah not famous at all .. I never mention it to complete strangers that I'm working in film.. it sounds like Im a liar or have alterior motives (when mentioned to women)
    .

    The film has problems of its own as a product, wont go into it too much, and has been panned around certain parts of the net.. I had some greviences as to how it was edited.. but thats another story..

    if ya get it and it bores you.. I dont give refunds :P
  • Josh_Singh
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    Josh_Singh polycounter lvl 18
    Dude that's Huge Rolf! Congrats! What is your production company called?
  • Hazardous
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    Hazardous polycounter lvl 17
    Dude thats crazy - gongratz on the release!! Out of curiosity, I worked on a set as an extra in a war film back in Aussie, and James Franco was in it, I was a fanboy until I met the guy, he was an absolute asshole compared to Ralph Fiennes and Benjamin Bratt. Ordering his assistants around like a master / slave relationship, demanding special food etc... is he still a douche?!?!
  • rolfness
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    rolfness polycounter lvl 18
    cheers josh, Limerick films, a joint venture between myself and a friend in LA. we dont even have a website.. which is completely my bad.. too busy to even think about it..

    hazardous thanks, congratz on BRAWL, i voted for ya sweet entry!!! eh i cant say, never met the guy, i tried desperately to get my ass to NY where it was filmed for the shoot but couldnt make it. sucked ass.. never made it to any of the festivals either .. but i dont mind the whole thing was a huge learning experience we looked at a second project with franco and co but i turned it down. we were sent a script that i wasnt happy with and would have been taking a complete risk with it.
  • Parnell
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    Parnell polycounter lvl 18
    Can't wait to see it!
    Congrats man:)
    B
  • greevar
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    greevar polycounter lvl 6
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