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Sketchbook: reiro

polycounter lvl 10
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reiro polycounter lvl 10
Hi folks,

Just wanted to finally create a sketchbook to keep me working and to maybe get some feedback. Hopefully in the future i got some character models and zbrush work up here.

To get warm again with 3d i intended to model and texture some assets.

Initially i wanted to do just a simple trash can with high detail and good quality texture map. My 2nd 5min sketch turned out a bit more complicated. In case you cant read my shitty sketches they are both simple trash cans.

Before i start i just would like to know which of the concepts you guys prefer. The simplistic can or the "complex" one?

Any crits welcome.

concept_trashomat2.jpg

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