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Creating Low Poly From High Poly in Max

Ok so I wondering after completing a high poly model in max, what is your work flow for creating the low poly around it. If their are any plugins or tools to help in this process I'm all ears because I'm still poly modeling around the high poly by hand moving every vert, and it seems like there would be some tools out there to make this task more simple. Thanks for any insight or links you can supply. (And I'm not really interested in poly cruncher, I'm looking for tools to help speed up good typo) Thanks

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