I was wondering if anyone can recommend some (affordable) software to procedurally generate and render environments such as mountains, lakes, martian landscapes, etc.
I basically need to generate a skybox (6 textures that map inside a cube) and am looking for software that can both generate and render the environments and also output a simple cube model (verticies, texture coordinates, and skybox textures).
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sorry i don't have any answer concerning a way to render out a landscape but:
concerning the cube model > I have one of those if you want to, but i'm concern that might no be what you're looking for. In my case I used it to bake an object into a cubemap. But in your case you don't need any specific mesh to display a skybox.
If you have a real cubemap (not just 6 images side by side, but an actual dds that your engine will be able to sample with a 3d vector, and not uvs) then you can sample it with the viewvector on any arbitrary mesh surrounding your scene.