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City Scenes/BusyRobot

Hi All,
I've been working on a group of city scenes for a few months now and I wanted to show them off. The scenes were created for in-game use, generally low poly with normal maps and spec. Most of the textures are 512x512. The Cars are about 8K polys including fully functional doors, modeled in engine, and removable bumpers for damage replacement. I'll include lone renders of the police car from the inside out soon. I hope you enjoy and I'd appreciate any good critiques if you have them.

Software used: 3Dsmax, Zbrush, and Photoshop. Smoke effects and Skies were all hand painted.

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