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Benelli M4

Cyph3r
polycounter lvl 9
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Cyph3r polycounter lvl 9
Just finished modelling this:

BenelliM4Screens_1.jpg

Currently it's 3,530 tri's.

Any comments/crits? I'll start unwrapping it in abit.

Replies

  • Nemecys
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    Nemecys polycounter lvl 9
    So, your trying to tell me this is a shotgun.... perhaps you should of called the the M4 Shitgun? so everyone was prepared for this pile of turddicks... you should go home...

    3,530 TRIS TURBOSMOOTH MUCH my god just quit seriously your the worst modeller ive ever seen, i mean ive seen some of your work on deviant art looks like someone who models with there feet and only a keyboard.....

    delete your account....go to bed... don't wake up.... okay?....


    EDIT: before i get banned id for double posting or this horrible message me and cyphers go college =) jut trying to motivate him XD
  • Surfa
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    Surfa polycounter lvl 12
    Right 3,530 tris is fine for a current generation view model although there is some basic wastage I can see it looks fine. Maybe add some more loops into the stock to give a smoother transition especially if it will been seen in an iron-sighted view in-game. Also a shaded view without wire-frames would be useful in-case we can spot any smoothing errors that would come out badly in game. You also might want to watch the trigger guard for any bad triangulation that can occur when you let your modeling program decide how to triangulate the mesh.
  • LEViATHAN
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    LEViATHAN polycounter lvl 11
    29ehy03.jpg

    Lots of unneeded geometry.
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