Hey guys, I have been working on a portfolio because I want to return to the game industry. I currently work at a webdesign agency, but found out that doing what you love is more important than making lots of money.
So I dug around in my messy computer and tried to mix and match my art into a portfolio so I can find a job in the game industry.
http://www.decentdesign.nl/game
Let me know what you think!
Replies
http://www.dafont.com/theme.php?cat=501&page=1&nb_ppp_old=10&text=Type+your+text+here&nb_ppp=50&psize=m&classt=pop
I remembered even some low poly stuff from you - very nice work and use of colors.
Thumbs up from a fellow dutchie.:thumbup:
Agree with fonts, maybe play some more with the placement and space you have for things.
What I'm using for my folio in progress now is this:
http://typeface.neocracy.org/
Nice bit of javascript to render custom fonts without too much hassle.
Best of luck with the job hunt mate!
Did I mention I love your stuff?
@sicsided: Thanks! I will try to make it less cluttered, even though I like it right now(kill your darlings eh :P). I'll change that domwar4 text into something less negative, thanks for noticing!
@jerry: Thanks! Yeah my personal stuff kind of suck due to my crappy computer/wacom, I always try to learn something new when doing personal stuff(sculpting, normal maps, shaders etc), but it makes my work turn out like shit. I really like low-poly modeling, but it feels kind of pointless when I do it in my own time because Im not really learning anything from it. HUP HOLLAND HUP! Waar kom jij vandaan btw? :P
@StJoris: Cool, I'll check it out! The text-images were just a quick solution(I made the site in one sunday evening), Ill mess around with it when I tried out some different fonts.
@hobodactyl: Thanks man! Cube should work fine if you have some sort of graphics card in your PC. Be wary though, you will only be able to play for free for the first 15-30 minutes our so, after that the game pauses and you have to SMS to play further. And yeah I did do a lot of work, but they gave me the chance to make my own game, which was kind of a dream come true for me. The only thing I regret is not actually 'owning' the rights of the game, I would have done everything I could to port that game on the iPhone 4 months ago... if only I had the rights.
I knew I wouldnt get anything from making that game(cube), but I decided to take the job over a well paid one because now I have confirmation. At my first internship and my other jobs I often thought 'man, if it was up to me I'd do A like B and C like D', this time it WAS up to me and I had the chance to do things the way I wanted, and it worked out even better than I could ever have hoped for. Sure, my methods, ideas and art aren't perfect, but I delivered a damn fine product in 4 months(in which I also had to write over 100s of pages of reports and papers for school). Ugh Im rambling too much here...
To make a long story short: I learned that I can take on the whole damn world and I will, no money or
- Changed the default verdana font to the 'bit' font on the header images.
- Changed a lot of the text
- Added little characters to all the pages, you can find them at the bottom of each page.
http://www.decentdesign.nl/game
SO check it out and let me know what you think and plz share if you have any cool ideas!!!
Are you also up for freelance work??
@charger: thanks! Haha pretty cool that you worked on part 2, I never even knew they made a sequel :poly136:. I checked out your own portfolio, you should try to get some screens of your pro-work, im curious And yeah Im totally up to freelancing, so if you know anyone or a studio that needs a little help let me know
@ceebee: haha that's the spirit!!! I'll race ya there
@tumerboy: thanks! cube is partially out, the PC version has been available for a while now: http://www.cubethegame.com . The Wii and iPhone version are still in development, can't really tell anything about that I'm affraid but you'll hear something SOON if you follow your gaming news closely
I have another question for you viewers: Is anyone having trouble reading the 'normal' text, a colleague of mine thinks it's to small, but I kind of like the 'gameboy'-feel it has :P
text size is ok, for readability try increasing the linespace just a bit, goes a long way.
Not so much digging the bit-font though, what you had before was much more pleasing
Text size is a bit too small for my liking, I could barely read anything without getting my eyes closer to the monitor.
two problems I had:
-the pixel font doesnt read well for me
-I didnt like that you kept saying bad things about your work or downplaying it. I feel that if you dont like your work then neither will a potential employer. You need to sell your work
love the pixel font and general style btw