Hello everyone,
I'm very new to game design, and taken an interest in the modeling aspect, which brings me here.
Ive been playing around with what i can get my hands including: blender, Maya, s3d. the trial versions of Maya & s3d, are just too hindering. Blender, just feels under powered and unfinished; cant blame it though, being gnu.
Basically the question I'm having are:
- What are your recommendations as far as software goes? what do you think a highly respect developer should be versed in?
- Besides illegally downloading auto desk's apps, is there a way to get their software for personal usage( w/o watermark)? 1k is a bit of money for me to drop onto software right now.
- Any other communities one should be aware of besides those affiliated with dominance war?
Thank you for your time.
Replies
3dtotal is affiliated with DW too as far as i know.
- Rick.
http://www.downloadsquad.com/2006/12/22/autodesk-gives-students-free-software/
you can register / download here (be carefull though - the website seems not to be that honest with whats in it for you)
http://students4.autodesk.com/?nd=register&und=624
Of course they want to track you as a student and charge or ask as soon as you graduated but all in all I think its a more reasonable step to go - something that better fits into reality.
maya or max is not within that agreement but chances might be that things will change there. Houdinie from sideFX software
http://www.sidefx.com/
already offers a student version which is perfect for learning the app - but other companies and packages just avoid the topic so far.
the reality is that most people getting a job in the industry already know pretty well how to use photoshop, max or maya and often even some retopo or sculpting tools like zbrush, mudbox or silo.
And just learning at school or university times is not at all enough - in order to be good at it you need access to it on a daily basis.
http://www.edugeek.net/forums/downloads/30882-autodesk-student-community-free-software-your-students.html so no maya, mudbox or 3dsmax
The links are appreciated. I'll look into getting a student license for the time being.