Your tanks all lack that "pop" from the specular map. Looks like your relying full on the color and not even utilizing or (using) that specular at all.
Your tanks all lack that "pop" from the specular map. Looks like your relying full on the color and not even utilizing or (using) that specular at all.
yeh, you're right, i cheated, all i did was create a fresnel falloff map, and assign the colour map as specular, then increasing the RGB intensity a bit.
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bottled awesome. sprinkle it onto your models liberally.
the abrams leo2, and T-72 are in-game already.
looks great..
yeh, you're right, i cheated, all i did was create a fresnel falloff map, and assign the colour map as specular, then increasing the RGB intensity a bit.
flats: