Hey all,
This is my first post on polycount, as well as my first attempt at a realistic human model.
I have been mostly working on sculpting the head for now, so any critiques and comments are greatly appreciated
I'll be posting the body soonish, but I thought I would get as much feed back on this first.
-Eric
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Replies
I did make my mesh in Maya and I brought it into Zbrush that way. I think I will start a new model as soon as a I can with some better reference. I'll be posting some WIP to get some critiques as I go.