hi, i'm having trouble getting mocap animations out of mb into max character studio.
this is what i tried: open mocap, add a 3ds max biped template, assigned the required bones in the character definition, plot character.
i have also tried adding a "character" first and using that as an input source for the biped temp. been playing around for a while and just can't get it to work right. so help is very welcome right now
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