Hey there PC
I'm working on an art test to get my first job, and the instructions I was given says that when I send out my files to them that it has to be able to open in Max 7.
However, I don't have max 7, just max 2008 - and I was curious how I would go about efficiently converting my file to an older version.
I know how to do it in Maya, but not max.
.3ds files? Can I alter the date file in some way?
Thanks for your time!!
-adam
Replies
obj is probably the only option...
thanks guys
if so, that might be an option too
If you need to export rigged meshes....
There are some plugins... There was a Japanese I/O plugin for *.x. (that format triangulates)
FBX, yep, but beware, sometimes fbx version working in one, is not the one working in the other. Hop
I would use .FBX (if max7 supports it, i'm not sure). Best thing is mailing the company directly, and ask, right?
FBX is supported. (Was still Kaydara at the time). I'm not sure if the FBX was via a plugin install or native, but FBX can be done.
In the FBX export settings, be sure to export using an older compatibility.
I could not verify if smoothing or multiple UV sets were coming across cleanly.
I tried doing an fbx import in to max 8 but I freeze every time during the import's initialization, regardless of what settings i use.
guess I just have to start .obj'ing it
oh yeah, btw - forgot to change it earlier... i'm importing to max 8 not 7 ... my mistake