Home Technical Talk

UTIII - Remove the content, keep the editor - possible?

polycounter lvl 18
Offline / Send Message
Snowfly polycounter lvl 18
I'm running all of my game art apps off a 30GB partition on my Macbook Pro and would like to get Unreal Editor installed. However UT3 takes up a whopping 9GB, and I need to trim this down so I'm not constantly shuttling my project files onto temporary storage everytime I work on a new one, since my working files + reference image collection tend to get very large in the middle of production.

The last I tried, deleting pretty much any non-engine file causes the editor and the game not to start. Anyone know a way around this?

Replies

Sign In or Register to comment.