Hey Guys, sorry i havnt checked this thread in a long time, thanks for all the feedback and kind words
yea on the rocks its mostly photo-sourcing mixed with some painting, and a lot of crazy bump work to get the normals to come out well. For the rock stuff the client didnt have the budget or time for high poly models so it was just crazy bumped. I made a mistake on the posting of those images to my site originally, they are actually 1k's not 512's so no procedural stuff, just texture.
@jacob07777 the helis are all around 10k poly's with 2k textures.
Well all I can say is amazing...Its work like this that makes me want to push harder and become a better artist, I want to really get better at texturing.
Replies
yea on the rocks its mostly photo-sourcing mixed with some painting, and a lot of crazy bump work to get the normals to come out well. For the rock stuff the client didnt have the budget or time for high poly models so it was just crazy bumped. I made a mistake on the posting of those images to my site originally, they are actually 1k's not 512's so no procedural stuff, just texture.
@jacob07777 the helis are all around 10k poly's with 2k textures.
(both 2k)
-Woog
I've always liked freelance more, just fits me better. But if the right offer came along i might take it
excellent execution!
thats some of the best textures i´ve seen so far
really really great job
great colors!
Amazing !!! really top notch stuff
think I even had some of you picts in a folder for inspiration before
I really dig your diffuse textures.
Nice job.