Hi guys,
In looking for the right place to post for DW, Polycount looks like a great place to be. I'm jumping in here a little on the late side but excited to finally get going!
Here is my quick concept idea for a Norm (Stalker, I think) Still so much that needs hashed out/added, though for me, a lot of that will probably happen in 3D.
C&C more than welcome and really glad to finally be joining the Polycount community:)
-Ty
Replies
I modeled the body using Maya and Zbrush, Maya for the geo and back and forth with Zbrush for proportion tweaks and major form work. From there I did a quick first pass sculpt in Zbrush, though quite a few areas have obviously been overlooked. The body geo that ends up being visible will probably need some down-rezing in the end as well, right now the whole body is sitting at about 7500 tris.
I'm going to try and stay away from pushing the anatomy/head sculpt any further for right now and really try and focus some time on his clothing/gear/weapons/etc. I've still got a lot of design work to do during the sculpting phase, right now he just doesn't quite feel epic enough in my concept.
As far as the concept, I think it could use a little work. I'm not too much of a fan of the green veins on him, and his outfit/loincloth could be a lot more interesting I think. Maybe try searching around for refs of tribal african ceremonial clothing and see what you can steal from there.
Looking forward to seeing this progress
Yeah I agree about the concept. I'm planning on working out a final design in the sculpting phase as right now my 2D skills are in need of some serious polishing.
also the character seems like a juvenile around 14/15 years old with the face and proportions as they are, is this intentional?
-Woog
Crux, solid modeling all around, keep it up man!!!
Yeah, LeoSluzz is right, its just even topology for sculpting right now. The whole body is at about 7500 tris which is way to high for what it will need to be in the end.
Yep, I'm going for between about 13 and 15ish. A kid who has pretty much had his childhood ripped out from under him, like a boy soldier in Africa, in a way.
Thanks again guys! I hope to have another update later tonight.
Anyways, lookin good.
maybe try something like this for the hair? www.artofscottjonsson.com/3963076-lg.jpeg
just a quick ref
http://www.ezakwantu.com/Scarification%20Face%2013.jpg
-Woog
Spark
-great solid base model
Congrats.
aesir - Thanks man! And thanks for the reference image too! I think I'm going to give him that hair:)
konstruck - Thank you... me too:\
woogity - I agree. Thanks for the reference as well! I was also thinking of giving him some really bad lashing scars on his back and shoulders that may have come from being tortured or slaved or even be self implicated.
Spark - Thanks! Yeah I agree with you guys, he should have a lot more interesting details and forms than in my crappy concept sketch:S
javier.deandres - Thank you!
Alrighty, this is just another quick update to let you know I'm still alive. I went back to my base body and added in feet with toes (instead of rounded off for moccasin type shoes like I originally planned) and started roughing together the foot wraps. I've also started on a bunch of upper body details as well this weekend and will post that stuff really soon:)
-Ty
really clean looking work-
look on hands- they're almost as in base, give em some characterness already.
also feets, body and everything.
pinch here, inflate there and here we go.
best of luck.
-woog
Chipping away...
isn't the "belt / cord holding up the cloth normally much thinner?"
Raider - Thanks! Yeah you're right about that old waist cord. I'm going with more of an animal pelt design now.
So yeah, time is running out rather quickly and between work and the rest of my life I've unfortunately been pulled away from this project way too much:(
But, I will try and keep going this week and see where things end up, though, it doesn't look like I'll be making it to the finish line on time at this point.
I've still got some big pieces in mind that I need to build, not to mention the demon head and the dead fairy thing, and then I'd like to add a bunch of greeble stuff (bones, more straps, beads, etc.)