Anyone every figured out a quick way to run the offset filter on multiple layers. You can use a smart filter but then your layers are a smart object not exactly useful.
I'm not sure it works with multiple layers, but Shift+F will perform the previous filter w/ the same settings, so you could just jump through the layers and hit Shift+F each time after doing it to the first layer.
Say you're working on a tileable texture and you want to offset your ambient map. But then you also have a normal map that you want to add the same changes to that you did on your AO.
And yes these are both seperate layers in the same PSD file. When you're clone stamping out stuff on your AO, you want the same to be done to the normal map layer so it follows.
Hopefully that wasn't confusing and someone has had that same problem and found a solution.
ya, that's what we're saying is crappy. You can't really do it. You can offset one layer, then offset the other, but as for doing the exact same cloning on both layers, the only way I could figure it out is to start a macro record the first time, then when you're done try switching layers, and running it. Dunno if that would work or not.
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ctrl+alt+F brings up the dialog from the last filter.
Dunno where you're getting shift+F? (mac?)
Yeah, it's ctrl+F, my bad. I can never remember keystrokes that are in muscle memory :P
Say you're working on a tileable texture and you want to offset your ambient map. But then you also have a normal map that you want to add the same changes to that you did on your AO.
And yes these are both seperate layers in the same PSD file. When you're clone stamping out stuff on your AO, you want the same to be done to the normal map layer so it follows.
Hopefully that wasn't confusing and someone has had that same problem and found a solution.
http://www.hesido.com/base.php?page=tutorials&sub=offsetall