Hey guys,
I'm a first year studying 3D at university, currently working on a 3D project, and have set up Mental Ray to render with Production Quality. The issue is that, when my renders with MR are done, the colours seem somewhat faded out, i have a screenie of a render with Maya Software, then one with MR, i've tried messing about with final gather, but the colours still seem faded.
Just wondering if i'm making a rookie mistake, or doing something obviously wrong, ideas and help would be greatly appreciated.
The screenshotsEarly production render in maya software.http://img6.imageshack.us/my.php?image=60222022.pngLatest blockout angle in mental ray.http://img6.imageshack.us/my.php?image=red2.png
Replies
If you are, you need to apply a gamma correction node to your color textures, and set the value to 0454.
Another option is to lower the gamma value on the camera lens.
You also don't say what are your render settings in the two cases.