I'm doing a simple model scene in Maya 2008 and I need to send it to someone that has Maya 7. Is there a better way to make sure it is backwards compatible other than to edit the text of the .mb file?
new question: is non square textures going to be a problem? i don't know if that is a new thing.
Replies
should work for just a model.
I've used it on complex rigs, and it worked ok.
//Maya ASCII 2009 scene
//Name: M_Torso_Jacket_AA.ma
//Last modified: Mon, Mar 30, 2009 10:58:27 AM
//Codeset: 1252
requires maya "2009";
currentUnit -l centimeter -a degree -t pal;
fileInfo "application" "maya";
fileInfo "product" "Maya Unlimited 2009";
fileInfo "version" "2009";
fileInfo "cutIdentifier" "200809110030-734661";
fileInfo "osv" "Microsoft Windows XP Service Pack 3 (Build 2600)\n";
Just delete all the "fileInfo" lines and replace the two 2009 ( or whatever ) instances at the beginning
//Maya ASCII 7 scene
//Name: superAwesomeArt.ma
//Last modified: Mon, Mar 30, 2009 10:58:27 AM
//Codeset: 1252
requires maya "7";
currentUnit -l centimeter -a degree -t pal;
the other one he meant was where it says:
fileInfo "version" "2009"
If you mean random height & width like 473*856, it is not
I thought i heard it was only square textures a while back. Thanks for the help!
That's working for everything.