kerchak is my new character. i'll be working on him trying to improve my workflow and skills. i'm trying to improve my hi-poly skills (most of my work so far has been low poly) and i'm not going to worry so much about polycount as i usually do. this will also serve as a sort of wip/production blog.
i sketched him out a few days ago and today i had some time to start blocking him out.
he is an inbred monstrosity serving as an executioner of the human race in a future apocalyptic world.
this is the blocking phase, which is incomplete. i'll spend more time on it tomorrow.
what i'd like most help on is concepting ideas for his clothing -- i know i want binding straps on his huge left arm and a leather mask covering his face, but i'm unsure about his lower area. i don't want to do pants because i feel it won't fit with the character and a mesh type cloth seems too generic. any other ideas for accessories would also be appreciated (i've got some weapon ideas right now as well... more on that later). thanks...
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i'm sitting at around 1500 polys so far. i'm satisfied with the cage. i'll do some more tweaking before exporting it out to zbrush.
(i'm actually going to start another project simultaneously and will pick this one back up once i get that one to this blocked in level).