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zBrush destruction help

polycounter lvl 16
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Talbot polycounter lvl 16
Hi everyone,

I'm currently working on the high poly of a concrete pillar and have sort of hit a road block. The block is that I have very little experience with sculpting ware (cracks, chips, gauges etc.) in zbrush. One of the reasons why I'm having so little success is because I don't have a tablet and instead stuck with a mouse.

What I'm trying to accomplish is basically just roughing up my model a little. My model has a lot of detail in it so I don't want to take too much of that away. If someone could give me sort of a guide to follow that would be great. All I currently know is that I should be going from big to small brushes and that I should be using the clay brush.

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