A question for the technical artist types: have any of you heard of or used nVidia's fancy new PhysX content framework called Apex? Its a sort of physics modeling and authoring tool for particles, fluids, cloth, etc. UE3 supposedly has it and Mirror's Edge used it. I'm wondering what it looks like in action and if its cool or not?
Here's a link:
http://developer.nvidia.com/object/apex_dev.html
Its gonna be all the rage this season, according to nVidia's marketeers