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DWIV - 3D - Jarvgrimr

polycounter lvl 10
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Jarvgrimr polycounter lvl 10
For my 3D entry I am going for Norse influences. Here are the character concepts I am working on at the moment. I will flesh 'em all out a bit and then go forth with one of the concepts.

dwiv3dconceptscopy.jpg

From Left to Right:

- Dvengr Bastard: A re-envisioning of a Dwarf from Norse myth from the union of a Dwarf and a Vanir goddess. A blend of godlike strength and Dwarven skill and toughness. Armed with an axe and armour forged for the gods, decorated with the bones of fallen demons.

- Valkyrie. The last of those savage and wild women in the service of the Aesir, battle worn and armed with the weapons of her fallen sisters and the Gods she used to serve. Out for revenge and death.

- A warrior of the North who has devoted himself to the God of battle & Honour; Tyr. A blending of modern tech with mythic influence.

- One of the Einherjar; the warriors that train tirelessly for the coming of Ragnarok... with the Demons (Fire giants?) coming through to their world... is Ragnarok here? Armed to the teeth with godlike weapons and armour, an melee warrior second to none, with no fear and no mercy for the enemy.



Opinions, crits & comments?


Cheers,

Jarvgrimr

Replies

  • Carl Brannstrom
    Norse is cool stuff.

    You could probably push the siluettes much more. Like "Armed with an axe and armour forged for the gods, decorated with the bones of fallen demons." sounds really cool but I can only see a naked dwarf right now.

    Be bald and push the siluettes some more and you'll come up with something cool looking:)
  • Jarvgrimr
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    Jarvgrimr polycounter lvl 10
    Welp, not done nearly as much as i wanted to do. Still doing concept roughing... not pushed the silhouettes that much, any advice/crits & comments is welcome.

    dwiv3dconcepts4copy.jpg

    Updated concepts...
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