Note: I'm not to good with the technical jargon so please bear with me. Hopefully I can get my query across clearly. Thanks in advance for any help
I am having a problem with CGFX shaders in maya 8.5. I am using CGFX shaders created in FX composer and loading them up using ColladaFX.
Problem is that when I do use ColladeFX and apply the CGFX to the model the mesh becomes transparent (invisible, when selected I can still see the mesh though). Also the hypershade nodes become transparent also. So I can view the model as I add the shaders.
I have tried different viewing settings and I get nothing. Switching to High Quality rendering is even worse and the entire view port window becomes blank, including HUD elements which I find bizarre.
The shaders work fine in our Engine once exported from Maya but I'm finding it difficult and slow going to work on a model that I can't view in Maya.
I thought this might be a problem with my OS and rig (vista, nvidia quattro, etc) but the same or similar occurs on other machines here (XP, ATI cards, etc)
Thanks again.
Replies
Try it on a machine with an Nvidia GPU.
Where I get a transparent mesh, ATI users get a pure white mesh without textures. Same problem just different display.
Cheers anyway