pretty rad dude, congrats on the progress! something that might be cool to try out when you get this rigged is maybe take a stab at having him float/hover. Main reason being I`d be curious to see what this would lool like with all the fingers dangling, giving him a more elongated look.
thanks guys. yunda its because i needed to pose them before i sculpted them
konstruct thats a great idea, i gave it a shot and his structure really wasnt built for it, so im not gonna fight it, however, it was a cool idea!
I agree with Yunda, although I assume you just hadn't gotten to that part yet?
I must say, those fingers are so creepy. Really well done on that! Just thinking about this guy animated sends shivers down my spine. Damn he would move creepily. Especially if there was a limp in the walk or something....
Hahaha, I was typing my comment and it seems you put the update with the cloth in as I was typing!!! Looks excellent 55joe! The pose is working great. The atrophied muscles on the arm give it a nice skeletal feel.
thanks to messiahs shader suggestion i have stumbled onto a render i like ! colors and lights need changing and the env needs to be more interesting but i am pleased with the results so far http://img9.imageshack.us/img9/2185/render4e.jpg
well hells yea, its a wonder what some good ligting will do. it looks liek teh texturing may be blurring alittle, make sure to turn off the filtering in the materials, especially on the normal maps
keep it goin your almost there
r
yeah such a crazy diff messiah. thanks for the tips they are paying off in spades.
javier i used 3ds max with mental ray and in meshiah's thread he has a walkthrough of how to do this lighting http://img40.imageshack.us/img40/3125/render1.jpg
Nice final entry man, really like the final beauty shot. I was going to mention earlier but unfotunately forgot, that for the cape you should use alpha towards the edges. So that you reduce the noticable poly edge, as now I can see your breakdown. Really cool design, and congrats on completing the war!
Nice to see new personal work from you. The concept is hella original and i love the pope like hat. Nice touches . Im sure youl place well.
You dont know me but I was your bro's roommate at vfs. I think some of your traditional stuff was still somewhere in the house when i left . Though it could have been Dave's i cant remember.
This is really cool. Awesome finish. I really like the way those fingerlegs turned out, especially in your presentation shot. And the mechanical parts and the pose and everything really makes him look scary and powerful. Great work!
thanks joblo!
thanks spark your entries are always vastly superior to everyones
thanks a bunch odin, i really appreciate it. i miss vfs terribly, the real world is not as fun! and it was proly daves but ill take credit if you wanna give it!
thanks flysoup, when most people see it they just crit it into the ground but they dont realize how hard it is to finish dom war with a fulltime job and life, my hats off to everyone who just finished, this shit is no joke esp with the added render difficulty i am just happy to have finished.
Replies
effing great battle damage and nice work on the giant ass machine on his back! most impressive.
http://img14.imageshack.us/img14/9642/model5copy.jpg
i beleive im going to start on the lowrest soooon. i will resculpt sleeves after pose
-Woog
wasnt happy at all with the front so i went back to it
http://img4.imageshack.us/img4/1705/model1g.jpg
Thanks
its around 9k tri atm
konstruct thats a great idea, i gave it a shot and his structure really wasnt built for it, so im not gonna fight it, however, it was a cool idea!
I must say, those fingers are so creepy. Really well done on that! Just thinking about this guy animated sends shivers down my spine. Damn he would move creepily. Especially if there was a limp in the walk or something....
starting textures
update: experimenting with dif rendering silutions
http://img134.imageshack.us/img134/3194/render3.jpg
one crit is i think the red on the torso of this guy is too dark/monochromatic try some variation there.
-Woog
http://img12.imageshack.us/img12/3760/skin8.jpg
http://img9.imageshack.us/img9/2185/render4e.jpg
what is the render engine?
keep it goin your almost there
r
javier i used 3ds max with mental ray and in meshiah's thread he has a walkthrough of how to do this lighting
http://img40.imageshack.us/img40/3125/render1.jpg
Grow up, Mighty Joe Fat.
http://img200.imageshack.us/img200/7749/presentationcopy.jpg
beauty test as wel
http://img199.imageshack.us/img199/1236/10copy.jpg
Thanks for share,congrats
Nice to see new personal work from you. The concept is hella original and i love the pope like hat. Nice touches . Im sure youl place well.
You dont know me but I was your bro's roommate at vfs. I think some of your traditional stuff was still somewhere in the house when i left . Though it could have been Dave's i cant remember.
Anywhoo, hats off to you sir. Badass piece.
thanks spark your entries are always vastly superior to everyones
thanks a bunch odin, i really appreciate it. i miss vfs terribly, the real world is not as fun! and it was proly daves but ill take credit if you wanna give it!
thanks flysoup, when most people see it they just crit it into the ground but they dont realize how hard it is to finish dom war with a fulltime job and life, my hats off to everyone who just finished, this shit is no joke esp with the added render difficulty i am just happy to have finished.