Ok I said a while ago I wanted to create a Spartan Shield (finally got my new computer, never use Mesh computers)
Ok here is the project brief I created so I can adhere to. This is mainly a test to create normal maps and import into an engine as I had never created a normal map or exported into an engine before.
I would have put it in the first normal mapped asset thread but it seems to have disappeared.
Anyway here is the brief and the asset.
http://img91.imageshack.us/img91/5856/spartanshieldartbrief.jpg
http://img167.imageshack.us/img167/1595/spartanshieldimage.jpg
I tried to use your techinque Mop but I substituted Zbrush and transfer maps with Crazybump is that alright or should I have used those other ways to generate the normal.
I only get to work on this stuff in my spare time so I could really do with some critiques and comments on the work so far please.
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Agreed. More spec and more gold like color.