hey guys first time posting look this is the start of my level for my assignment using the crysis sandbox engine 2 im just not shore what else to put on the beach ill add more pics as i go along.
any advise will help a great deal.
this level im creating starts off at the beach and ends at the main enemy's base with a couple of check points along the way they will be posted up by weeks end, to see what i can add and to see what else i can do to this level.
ok first image of the start
Replies
The cryengine offers you the possibilty to create vivid forests with unique vegetations, so I suggest that you make use of that feature.
My advice would be to look at reference pics and try to replicate what you see. Also doing some research into geology and how earth formations are made can help out a lot in creating realistic terrain. Beyond that its just a matter of learning the sandbox tools so you know what you are capable of.
Google Images is a excellent quick source for reference images.
http://images.google.com/images?q=jungle%20beach&oe=utf-8&rls=org.mozilla:en-US:official&client=firefox-a&um=1&ie=UTF-8&sa=N&hl=en&tab=wi
Main thing I would point out is that your beach looks unnatural. Beaches tend to slope from the mainland a bit then even out to the water beginning at the point where the tide is high (because the tides wear away the sand.) This also goes for underwater. The terrain just below the water line should be less steep and go out atleast a few meters before a steep dropoff. This terrain should also have a different texture from your dry beach sand (ie. wet sand.)
Your rock placement on the beach looks unatural as well. How did they get there? Unless there was a very stong tide of water/flood such large rocks wouldn't end up in the beach like that in most cases. Unless they where eroded from the bed rock or toppled from your cliffs.
Overall I think it would look more natural if you moved your single rocks to lie at the base of your cliffs. It also wouldn't hurt to thow in some decals to break the ground up a bit.
To fix the problem with your grass turning into a line at far distances select your grass vegitation layer and de-select "Use Sprites"
I know that engine has a lot of meshes to offer so explore and use what you see fit.
Overall good start though. Keep up the good work.