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Dreadlord, undead

schebbe
polycounter lvl 8
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schebbe polycounter lvl 8
Hey, this piece is some practice before DW and its wip. Would like some critique smile.gif

dreadlordwip04.jpg

Replies

  • zacko9000
    I was wondering, where can you find the rules for the new DW? I looked on game artisans website but couldn't find anything. Nice work by the way.
  • Pope Adam
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    Pope Adam polycounter lvl 11
    Loooks cool, well exected... as far as design goes, I think his head should be just a bit smaller... Although it looks correct in proportion, I think that shrinking the head would offer a more interesting exaggeration ... of course we haven't seen the whole body yet, but I think it would make him look tougher.

    The detailing on the chest plate is cool looking, is it supposed to be a metal chest plate? If it is, then i think that the very organic style of sculpting you've done on it may be the wrong type of detail. It looks very much like subdermal muscle, instead of metal whereas it would be overal quite a bit smoother instead.

    That might be the look you're going for, like highly scuplted metal armor, if so it rocks!

    I'd give the bridge of the nose a bit more substance, right now it looks almost caricaturesque in its flatness. Experiment with bringin the bridge out to more of a hook nose, maybe it will make the face look more dynamic.

    I really like it though, keep posting :P
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