Hi,
Currently I am making a scene and I would like to bake in occlusion in the vertices, so I do this with the mental ray batch bake options,
when I baked my occlusion I can see it on my object but the texture that is in my Lambert is not visible any more, I tried all kinds of things but I can't get it working.
I basically want to have my occlusion in the vertices multiplied under/over my texture.
Thanks in advance.
Replies
Then, in the window that pops up, there's a "Display" menu where you can choose how your vertex color is displayed and how it will blend with the textures.
or the vertex occlusion shows up
or the texture shows up
or nothing shows up (object is also invisible)
however there wasn't a "blending" option (but that might be because I use maya 2008 and you use another version) but I choose ambient+diffuse and it worked