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how to have vertex occlusion still visible with textures? (maya)

polycounter lvl 16
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elementrix polycounter lvl 16
Hi,

Currently I am making a scene and I would like to bake in occlusion in the vertices, so I do this with the mental ray batch bake options,

when I baked my occlusion I can see it on my object but the texture that is in my Lambert is not visible any more, I tried all kinds of things but I can't get it working.

I basically want to have my occlusion in the vertices multiplied under/over my texture.

Thanks in advance.

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